Simple multiplayer TPS deathmatch


Created to
- test Unity's latest Distributed Authority via Networking services (Relay / Lobby)

- test limitation of WebGL (ex. current API doesn't allow region select for WebGL)

- test simple TPS character controller with Cinemachine as well as Animation Rigging package


Controls :

WSAD to move

L.Shift to sprint

Space to jump

R. Click to Aim

L. Click to Shoot

R to reload

Hold Tab to view leaderboard

StatusPrototype
PlatformsHTML5
AuthorDuque
GenreShooter
Made withUnity

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