TPS WebGL Multiplayer
Simple multiplayer TPS deathmatch
Created to
- test Unity's latest Distributed Authority via Networking services (Relay / Lobby)
- test limitation of WebGL (ex. current API doesn't allow region select for WebGL)
- test simple TPS character controller with Cinemachine as well as Animation Rigging package
Controls :
WSAD to move
L.Shift to sprint
Space to jump
R. Click to Aim
L. Click to Shoot
R to reload
Hold Tab to view leaderboard


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