v0.1.64 Indicator UI & bug fixes


Normally we wouldn't publish update this frequently, but v0.1.63 had an annoying bug where you can't control the MC unit sometimes and we really wanted to fix that asap.

But this isn't all about bug fixes. We've been working on improving UI. Unit indicators, to be specific. Plus more, of course.

Here are what's new in v0.1.64 : 

  • Last known enemy position - Enemies no longer in friendlies' vision leaves an indicator marking the position.
  • Our of screen unit indicator - Red indicators for enemies that are visible to friendly units and grey indicators for last known positions.
  • Mouse over unit highlight - When your mouse is over a unit, it will highlight the unit to indicate which one will be selected. Green highlight for friendly and red for enemy.
  • Spotted enemy highlight - Recently spotted enemies will be highlighted for a few seconds.
  • Selecting enemy unit will automatically position friendly unit to attack-able position(only if the selected unit isn't moving. in other words, it won't interrupt its movement).
  • Camera rotation - Camera rotates pivoting in front of the camera instead of in place. Rotation speed is also increased.
  • Middle mouse drag - Panning screen is now replaced with rotating camera.
  • Mouse screen edge scroll Speed increased.
  • MRE item has better description.
  • Bugs fixed : 
    • MC was stuck sometimes not being able to take action. 
    • You could click on dead enemy units sometimes obstructing your action.
    • Dialogues scene fade in/out was not auto-continued, only able to continue by a click.

Files

UW_TechDemo_v0.1.64.zip 147 MB
May 16, 2018

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