v0.2.12 Bug fixes and improvements
Unconventional Warfare » Devlog
Thanks to everyone playtesting the demo, we were able to find many bugs and place for improvements.
We focused on big bugs and annoyance on this update, some may still be found in the game.
Here's list of bugs and stuff, feel free to comment or let us know if we're missing any : https://trello.com/b/jjK6Sdhr/dd-21-bugs-improvements
Here's what's new in v0.2.12 :
- Bigger map - 1.3 time bigger because too many players were reaching the end area little too fast.
- More grenades - There weren't many ways to get grenades before, but now more grenades can be found from your starting inventory, loots and stores.
- More enemies & stores - map is bigger, so there are more enemies and stores.
- Enemies react to explosion - now enemies might spot you from explosion, or investigate the area if they can't spot you easily.
- It wasn't clear what to do during camp & map, so default state is changed to time playing forward. You can move your characters to build tents & campfire so you can eat & sleep.
- Button layout changed for non-combat scenes. Option related settings are now accessible with Escape key.
- Save & continue button added in non-combat scenes.
- Better pathfinding for units.
- Bugs fixed :
- Character face image was not matching with their HP during combat & camp.
- Some character models were not properly/fully highlighted when mouse over.
- Clock was not updating on worldmap.
- Z-fighting issues found in the first combat level.
- Encountering enemies on worldmap was not triggering encounter event(fight).
- After gameover, there was still a save file you could continue from(which just lead to game over again)
- In the final level, characters could die after everyone reaching the green reach area.
- You were able to control your characters after combat was over.
Thank you for playing and share your thoughts thru twitter :
and also by joining our dev discord server! :
Files
UW_TechDemo_v0.2.12.zip 131 MB
Jul 16, 2018
Get Unconventional Warfare
Unconventional Warfare
tactical waifu simulation shooter
Status | In development |
Author | Duque |
Genre | Strategy, Role Playing |
Tags | Anime, Real time strategy, Strategy RPG, Tactical RPG, Top-Down, Top Down Adventure, Top down shooter |
More posts
- v0.8.1 UpdateJan 15, 2023
- Upcoming Update 0.8 & Early Access ReleaseApr 13, 2022
- v0.7.3 Update : Combat improvements, new skill tree preview and more code cleanu...Feb 04, 2022
- v0.7.2 UpdateSep 25, 2021
- v0.7.1.1 patchDec 26, 2020
- v0.7.1 update and the roadmap to v0.8Dec 23, 2020
- v0.7.0 UpdateSep 28, 2020
- Plans(rough) for v0.7 and beyondApr 23, 2020
- v0.6.1 Patch & what's new in v0.6Mar 11, 2020
- v0.6 & Kickstarter Launch!Feb 28, 2020
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