v0.4.2 Suppression, Save Slots and of course, bug fixes.
Unconventional Warfare » Devlog
Happy new year!
I wish everyone is having a great start of 2019.
UW is certainly having a productive start this year.
Here's what's we new in v0.4.2:
- Suppression system - Part of the planned combat mechanics that's being implemented. Suppressed enemies can't move and it's the perfect chance for you to send someone to flank them!
- New Save & Load system - Previously UW only had one save slot. Now you have 3 save slots + autosave slot. Try it and tell us if you feel like you'll need more slots.
- Character model updates - Player characters have new faces & facial animations.
- Grass physics - Grass reacts on characters stepping on them and differently depending on their movement speed. Try it by moving your units thru grass field!
- Bleeding / Dying (WIP) - Units sometimes get bleeding status when hurt. For now, you can change their firemode to "Hold Fire" and they'll automatically treat themselves. We plan to add med-kit and medical features to it.
- Minor improvements such as :
- Units move to nearest available place when clicked on impassable area.
- Performance improvement.
- performance improvement.
- Bug fixes :
- Restarting level not reviving dead unit fixed.
- Stackable item UI offset fixed.
- Duplicated character loot bag merged into the new bag UI.
- Supplybase level objectives UI showing wrong objectives fixed.
- Grenade UI sometimes not showing properly fixed.
- other minor fixes.
I'm rushing out this build so likely hotfix is coming soon, but please tell us all about the bugs and what you think!
Thank you for playing and keep on share your thoughts thru twitter :
and also by joining our dev discord server! :
Files
UW_v0.4.2_32bit.zip 318 MB
Jan 07, 2019
Get Unconventional Warfare
Unconventional Warfare
tactical waifu simulation shooter
Status | In development |
Author | Duque |
Genre | Strategy, Role Playing |
Tags | Anime, Real time strategy, Strategy RPG, Tactical RPG, Top-Down, Top Down Adventure, Top down shooter |
More posts
- v0.8.1 UpdateJan 15, 2023
- Upcoming Update 0.8 & Early Access ReleaseApr 13, 2022
- v0.7.3 Update : Combat improvements, new skill tree preview and more code cleanu...Feb 04, 2022
- v0.7.2 UpdateSep 25, 2021
- v0.7.1.1 patchDec 26, 2020
- v0.7.1 update and the roadmap to v0.8Dec 23, 2020
- v0.7.0 UpdateSep 28, 2020
- Plans(rough) for v0.7 and beyondApr 23, 2020
- v0.6.1 Patch & what's new in v0.6Mar 11, 2020
- v0.6 & Kickstarter Launch!Feb 28, 2020
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